Feedback received from other groups
Via Olof:
Group A
A fun/creative idea, but requires good games to become really fun. Put focus on designing good games.
Group B
Idea for technical implementation:
use developed but unexposed dia positive film-material as IR-pusstiller /use 2 cameras and calculate sterescopic depth map image / interface should
read fast and “snappy”
Group C
The intent of the project was a bit unclear, further information of how personalities come into the picture might be needed. Nice concept though.
Group D
Had difficulties understanding what they were doing. Have you thought about the shadows from the players? If you can’t read the text on the floor it gets kind of confusing. Perhaps have multiple projectors displaying the same thing on the same surface.
Group E
The game is still too ambiguous. It is pretty challenging to understand the rule and the personalities of characters for the users. We believed it is also a challenge for designing team. Because right now you can only give definitions of personalities by color blocks and shapes. However, we like the concept interacting with video on the floor. We also like those technical things you did. Hope we can learn more details from you. The video prototype is awesome!
Group F
quite abstract, seems very promising. when it comes to realization, there are already commercial products which interacts in a similar way - projecting the image and capture user’s movements, which could be a good source of inspiration.
Thanks a lot for all the great ideas and criticisms above, there are quite a number of issues that need to be taken care of!
Some comments on the feedback
A) Ok! thanks for the feedback. Once the framework is in place it will be possible to do much more
B) IR is a nice idea, though I'd like to try if we are able to see people without needing it.
Stereoscopic sounds really nice, but it's completely outside of my knowledge and might be a very complex challenge in itself. I've seen OpenCV do impressive 3D location for augmented reality with one camera, though.
Decoupling the image processing and reaction modules as proposed should provide that “snappiness”, hopefully. Worst case scenario would be having two computers communicate over wireless ethernet for “extra punch” in computing power.
C) OK, we need to work that one better
D) Shadows will very likely be an issue, it will be dealt with once it presents since at the moment it isn't known how bad it will be.
E) OK! Need to work out that better as well. It's not easy to explain even if internally we have a clear idea, that could also be a problem. Needs to be taken into account.
F) Seeing a similar system at universeum gave us quite some ideas. We could do some more research on this on the Internet, perhaps some open implementation exists which could help us from running into pitfalls..