Meeting Markus
Hardware: webcam (wide angle), beamer (wide angle or two). if two beamers, what is a good solution?
- Markus suggested using the Matrox Graphics Extension DualHead2Go
- We should also talk to Ole for the wide angle beamer
- and test how much more projection area you get with projection under an angle (and correcting with keystone).
Software: pipeline thingie we're doing with two components - one for input/user tracking and one for output/interaction-scenario projection.
We might have issues with calibration and other things that need to be
communicated between both components. The up-side for us is that we can
use C and Processing, which suits our needs and capabilities better. It also forces us to think out and extend the protocol which might actually benefit our design. But then again, it could also NOT benefit us, hehe ![]()
Interaction / scenario: prisoner's dilemma, pong, ?
Markus suggested that Pong is actually easier to make than the Prisoners Dilemma. I think he has a good point, because the PD involves a lot more game state and interaction handling.